Description
The Hook
In the near-future city of Neo-Denver, the X-Games are no longer just a sport they’re a laboratory. For twelve-year-old Jaxson Miller, a physics prodigy who sees the world in vectors and variables, getting recruited for the “Perimeter” program seems like the chance of a lifetime. But he soon discovers that the cutting-edge Mag-Flux boards and neural-sync suits aren’t just tools to help him skate they’re part of a dark corporate agenda to map the human soul.
The Story
When Jax is paired with the fearless, high-velocity skater Val Valentine and the cybernetically-augmented powerhouse Kenzie, they become the flagship trio for Apex Kinetic. Their mission: survive increasingly lethal arenas that glitch between reality and code.
As the “Experiment” escalates, Jax realizes the title 720° doesn’t just refer to a double-rotation trick. It represents two full circles of data: one tracking their physical performance, and another harvesting their raw adrenaline to sell as a digital drug to a global audience.
With a rogue AI haunting their gear and a ruthless scientist, Dr. Aris, monitoring their every heartbeat, the trio must “glitch” the system to escape. From the neon-soaked halfpipes of Sector X to the disappearing floors of a digital void, Jax must use his “Kinetic Geometry” to find the one thing the company can’t program: human unpredictability.












